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Doron Precision Systems, Inc.
- Cleveland, Ohio
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stb single-file public domain libraries for C/C++
debauchee / barrier
Forked from deskflow/deskflowOpen-source KVM software
A simple and easy-to-use library to enjoy videogames programming
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
A curated list of Multiplayer Game Network Programming Resources
A fast entity component system (ECS) for C & C++
A native, user-mode, multi-process, graphical debugger.
Decompilation of The Legend of Zelda: Ocarina of Time
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
Easy to integrate Vulkan memory allocation library
Single-file public domain libraries for C/C++
Alternative IP Camera firmware from an open community
A basic 3D scene implemented with various engines, frameworks or APIs.
ozkl / doomgeneric
Forked from maximevince/fbDOOMEasily portable doom
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
C99, header-only framework for games and multimedia applications
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.