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19 stars written in C++
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Protocol Buffers - Google's data interchange format

C++ 71,015 16,086 Updated Mar 27, 2026

Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research

C++ 18,073 4,867 Updated Mar 15, 2026

cross-platform (Qt), open-source (GPLv3) video editor

C++ 13,669 1,327 Updated Mar 27, 2026

RenderDoc is a stand-alone graphics debugging tool.

C++ 10,538 1,597 Updated Mar 26, 2026

Bringing Characters to Life with Computer Brains in Unity

C++ 8,514 1,114 Updated Jul 23, 2024

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 7,767 738 Updated Mar 2, 2026

Industry-standard navigation-mesh toolset for games

C++ 7,623 1,773 Updated Feb 27, 2026

Inject into zygote process

C++ 5,124 598 Updated Dec 24, 2023

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 5,063 1,210 Updated Sep 3, 2023

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#…

C++ 4,125 1,117 Updated Feb 25, 2023

A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/

C++ 3,888 867 Updated Mar 31, 2024

《金庸群侠传》c++复刻版,已完工

C++ 2,858 401 Updated Mar 26, 2026

Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。

C++ 2,696 464 Updated Mar 6, 2026

A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.

C++ 2,688 701 Updated Dec 19, 2025

huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

C++ 2,346 381 Updated Feb 16, 2023

lua dev plugin for unreal engine 4 or 5

C++ 1,954 444 Updated Oct 20, 2025

游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

C++ 1,567 507 Updated Apr 28, 2025

Google Sign-In API plugin for Unity game engine. Works with Android and iOS.

C++ 495 295 Updated Aug 19, 2024

基于Riru模块的改机模块

C++ 88 68 Updated Nov 9, 2021