Stars
Protocol Buffers - Google's data interchange format
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
cross-platform (Qt), open-source (GPLv3) video editor
RenderDoc is a stand-alone graphics debugging tool.
Bringing Characters to Life with Computer Brains in Unity
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Industry-standard navigation-mesh toolset for games
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#…
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
Google Sign-In API plugin for Unity game engine. Works with Android and iOS.
luoyesiqiu / Riru-gaiji
Forked from RikkaApps/Riru-ModuleTemplate基于Riru模块的改机模块