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The Air Warfare is an air combat game template and it supports running on mobile devices.

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Air-Warfare

The Air Warfare is an air combat game template and it supports running on mobile devices.

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Support Unity Versions

5.6.6 or higher

Download

You can download this asset from Unity Asset Store: Air Warfare

Control

Control On PC:

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Control On Mobile:

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Online Documents

Air Warfare Manual

Air Warfare Script Fields Introduction

Features

  • In this template, it not only contains many different types of Player Fighters, but also includes 34 different types of AI Fighters.

  • The Fighter Flight System is designed according to the aerodynamics of modern fighter.

  • The Fighter HUD system is Realistic and High Fidelity.It automatically calculates and shows current Speed, Altitude, Heading, Pitch Ladder, Horizon Line,and so on.

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  • The Fighter Radar System can display the units around the player in real time, including the missiles which have locked the player.

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  • The Fighter Satelite System can display all the units which is in the valid battle area.

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  • The Fighter Machine Gun System has a maximum heat limit. When the maximum heat is exceeded, it will enter the cool down state.

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    After the cooling is completed, the machine gun can be fired again.

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  • The Fighter Missile System has two working modes:

    (1).One mode is called Single-Target mode,which means only one attack target can be locked at once and the missile you will launch is called the general missle(this missile is a short range missile).

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    (2).Another mode is called Multi-Target mode, which means multiple target can be locked at once,and the missiles you will launch are called the special missiles(these missiles are the long range missiles).

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  • All the the missiles, the bullets, and the particle effects use the Object Pooling System to spawn and recycle in this template.

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  • Each fighter has different flight performance and the number of different weapons and weapons mounted.

  • You can easily switch the type of Player Fighter with just one click by the Fighter Switcher component on the Player Fighter.

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  • The custom editor of each script has been carefully designed.Their appearance is neat and friendly.

  • The types of AI fighters in three countries:

    (1).The USA AI Fighters:

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    (2).The Russia AI Fighters:

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    (3).The Europe AI Fighters:

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  • The AI fighters is spawned using AI Fighter Spawner:

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  • The AI fighters can have three different patrol modes:

    (1).Follow the route.

    (2).Fly freely in valid battle area.

    (3).Fly freely around the AI Fighter Spawner.

  • Include two big and beautiful environments,they are the Alps Mountain, and the Atacama Desert.

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    Each environment is made up of nine terrain blocks,and these terrains are generated from map data exported by Bing Map.

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  • Detailed documentation

All script systems on the fighter

  • Fighter Center Control System.
  • Fighter Hardware Input System.
  • Fighter Mobile Input System.
  • Fighter Flight System.
  • Fighter Animation System.
  • Fighter HUD System.
  • Fighter Missile System.
  • Fighter Machine Gun System.
  • Fighter Camera System.
  • Fighter Radar System.
  • Fighter Satelite System.
  • Fighter Switcher.

About

The Air Warfare is an air combat game template and it supports running on mobile devices.

Resources

Stars

1 star

Watchers

1 watching

Forks

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