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A custom application built to restore UGC functionalities for the inFAMOUS franchise. Supporting over 200,000 missions, with the ultimate goal of making the Platinum trophy earnable again.
Minimalist tutorial and code for doing something meaningful with Vulkan in 2026
Source Code for 'Modern X86 Assembly Language Programming' by Daniel Kusswurm
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
PlayStation 5 emulator for Windows, Linux and MacOS
SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
A curated list of awesome places to learn and/or practice algorithms.
An awesome list that curates the best Flame games, projects, libraries, tools, tutorials, articles and more.
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
A lightweight WebAssembly runtime that is fast, secure, and standards-compliant
Servo aims to empower developers with a lightweight, high-performance alternative for embedding web technologies in applications.
📚 List of awesome university courses for learning Computer Science!
A curated list of Rust code and resources.
Empowering everyone to build reliable and efficient software.
Efficient binary-decimal and decimal-binary conversion routines for IEEE doubles.
Ultra-low-latency asynchronous C++17 logging and metrics library for performance-critical applications
Projects for an undergraduate OS course
Code from various chapters in OSTEP (http://www.ostep.org)
Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io