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Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer

C++ 300 12 Updated Apr 11, 2026

RenderDoc is a stand-alone graphics debugging tool.

C++ 10,592 1,615 Updated Apr 10, 2026

Rendergraph-based graphics engine with DirectX12 and Metal backends

C++ 541 42 Updated Apr 7, 2026

c-ray is a small, simple path tracer written in C

C 852 46 Updated Apr 6, 2026

Easy, simple path trace renderer.

C++ 57 4 Updated Apr 4, 2026

Embree ray tracing kernels repository.

C++ 2,678 422 Updated Apr 1, 2026

A C++-based, cross platform ray tracing library

C++ 438 37 Updated Mar 26, 2026

3D engine with modern graphics

C 6,972 740 Updated Mar 26, 2026

🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal

C++ 956 63 Updated Mar 16, 2026

Simple Open-source Ray Tracer

C++ 905 58 Updated Mar 10, 2026

Game engine inspired by id Tech and Source written in C#

C# 63 10 Updated Feb 24, 2026

My toy engine, mainly for rendering experiment and prototyping.

C++ 314 24 Updated Feb 24, 2026

💥 A modern cross-platform game engine (WIP)

C++ 193 27 Updated Feb 12, 2026

Eary's Version of AgX

140 7 Updated Jan 18, 2026

The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.

C++ 468 61 Updated Dec 11, 2025

A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)

C++ 834 77 Updated Dec 8, 2025

Realtime GPU path tracer based on OpenCL and OpenGL

C++ 343 35 Updated Nov 22, 2025

Saddy is an open-source crossplatform 2D graphic engine, based on OpenGL, which can be used for creating 2D games. like platformers or RPGs.

C++ 57 19 Updated Nov 6, 2025

AI Code Completions

Shell 10,799 537 Updated Sep 4, 2025

Simple cross-platform game engine using OpenGL.

C++ 25 3 Updated Aug 14, 2025

The cradle of Quake III Arena

C 323 48 Updated May 3, 2025

A simple, single-header library which implements C preprocessor

C++ 60 12 Updated Apr 27, 2025

A physically based mesh renderer named Ada Path Tracer based on Taichi lang

Python 63 1 Updated Feb 1, 2025

A little rasterizer program using knowledge from ssloy's tinyrenderer series and other sources.

C++ 2 Updated Jan 4, 2025

A simple interactive ray-tracing renderer.

C++ 51 5 Updated Nov 17, 2024

Physically based renderer demo written using Vulkan.

C 93 1 Updated Nov 11, 2024

🎨 The project is designed to create a physically-based rendering at mikumikudance.

HLSL 1,859 574 Updated Jun 23, 2024

A basic path tracer implementing the forward BRDF sampling using DirectX Ray Tracing (DXR)

C++ 50 4 Updated Jun 20, 2024

An interactive OpenCL wavefront path tracer

C++ 78 16 Updated Jun 4, 2024

Code in this repository is obsolete. Use this fork: https://github.com/movableink/webkit

487 133 Updated May 27, 2024
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