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Starred repositories

42 stars written in HLSL
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Raymarching Shader Generator in Unity

HLSL 1,397 131 Updated Jul 30, 2022

Noise shader library for Unity

HLSL 1,306 130 Updated Jan 26, 2025

Fur shader implementation for URP

HLSL 1,269 174 Updated Jan 5, 2023

A suite of GShade shaders for Final Fantasy XIV

HLSL 1,144 48 Updated Jun 29, 2024

Screen and UI gaussian blur for Unity

HLSL 1,033 115 Updated Mar 12, 2020

VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph

HLSL 932 91 Updated Dec 15, 2021

An Uber Shader for rendering Sprites in Unity.

HLSL 806 65 Updated Dec 7, 2020

💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)

HLSL 706 78 Updated Jul 9, 2025

这是一个基于URP的开源仿原神卡通渲染项目

HLSL 686 105 Updated Mar 29, 2025

Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.

HLSL 650 41 Updated Apr 4, 2024

A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files

HLSL 610 103 Updated Aug 7, 2025

Vegetation shader with alpha blended rendering and touch bending effect

HLSL 554 79 Updated Oct 15, 2025

A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph

HLSL 483 67 Updated Jan 4, 2022

扩展Unity的Standard PBR

HLSL 428 125 Updated Feb 27, 2019

A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository

HLSL 337 31 Updated Jul 17, 2021

A physically based screen space ambient occulsion post processing effect

HLSL 332 45 Updated Mar 12, 2019

A custom genshin-like toon shader, based on URP.

HLSL 332 57 Updated Dec 10, 2023

Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.

HLSL 228 25 Updated Aug 28, 2024

Documenting obscure technical shader knowledge (mostly VRChat specific)

HLSL 227 14 Updated May 22, 2025

A collection of practical Unity shaders for your next project

HLSL 223 18 Updated Nov 4, 2025

A simple water shader for Unity URP

HLSL 205 39 Updated Jul 12, 2025

Procedural blood stain shader

HLSL 198 32 Updated Dec 14, 2018

a tiny and flexible surface shader solution for Unity URP

HLSL 152 31 Updated Jul 12, 2020

A hair shader for Unity 5 originally built for the sine.space virtual world

HLSL 140 41 Updated Jan 25, 2021

Planar Shadow is very cheap and useful for mobile games.

HLSL 135 34 Updated Sep 30, 2020

A work in progress solution for capsule shadows in Unity.

HLSL 123 15 Updated Jan 5, 2024

Unity VFX Graph sample: Custom HLSL Node

HLSL 116 10 Updated Dec 10, 2024

Biplanar mapping shader for Unity

HLSL 107 9 Updated Nov 26, 2020

Mobile optimised shader for Unity 3D

HLSL 92 22 Updated Sep 18, 2022
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