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Inteq Housekeeping + New Closets#6535

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moffball19 wants to merge 25 commits into
shiptest-ss13:masterfrom
moffball19:inteqhousekeeping
Open

Inteq Housekeeping + New Closets#6535
moffball19 wants to merge 25 commits into
shiptest-ss13:masterfrom
moffball19:inteqhousekeeping

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@moffball19

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About The Pull Request

Makes a multitude of adjustments to Inteq-related content. Fixes displaced objects in Inteq ships caused by newer sprite changes, cleans up Inteq outfits, adds new closets for use in maps, and fixes some inconsistencies in their item names.

Closets

Adds new sprites for Inteq-branded closets and wall closets, along with prefilled variants of clothing for each to help mappers keep consistency. Comes in generic and role-based flavours.

Inteq Closets lockers locker wall dir

Outfits

Redoes a lot of Inteq outfits. Roles on ships will spawn with only uniform, footwear, ID, and bag. Everything else is now either placed somewhere by a mapper or generated by the prefill variants of closets.

Some outfits currently lack sprite assets and only differentiate in uniforms, headsets, and name and access (e.g. Enforcer Class 1, Honorable Corpsman)

Changes around some access restrictions to better fit the roles Inteq has.

  • MAA moved from Warden to HOS
  • Pilot moved from Miner to HOP

Moves the Honorable Vanguard outfit to an ERT subtype instead of captain. I don't see them being naturally spawned like other roles.

Outfit Cleanup outfits outfit hvan

Maps

Implements new closets onto existing Inteq ships, cleans up displaced wallmounts since #6407 got merged, and adjusts some access restrictions to comply with the new outfits. Gives the Apso a pseudo-2ic in the form of an Artificer Class One.

Ship Adjustments all ships colossus vaquero apso thunder

Why It's Good For The Game

Fixes broken wallmounts (cameras floating over apcs bad). Gives Inteq a stronger faction identity by phasing out station-isms like red lockers = security in their ships. Makes outfits cleaner and more consistent with each other across the board, which gives more power to mappers to map in precisely the items desired. Prefills of closets make it easier for mappers to keep certain things, like uniform closets, consistent without having to place every individual item inside on every new map made.

Changelog

🆑
add: Adds new closets for Inteq
add: Redoes a lot of Inteq's outfits
fix: Fixes some wallmounts across Inteq ships and adjusts access restrictions
/:cl:

@moffball19
moffball19 requested review from a team as code owners July 23, 2026 02:32
@github-actions github-actions Bot added Map Change Tile placing is hard. Thank you for your service. DME Edit labels Jul 23, 2026
@github-actions github-actions Bot added Sprites A bikeshed full of soulless bikes. Ship Ship successfully tested. Code change Watch something violently break. labels Jul 23, 2026
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Code change Watch something violently break. DME Edit Map Change Tile placing is hard. Thank you for your service. Ship Ship successfully tested. Sprites A bikeshed full of soulless bikes.

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