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5 stars written in C#
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FFT-based ocean-wave rendering, implemented in Godot

C# 2,576 130 Updated Apr 29, 2025

A compute-based gaussian splatting rasterizer implemented in Godot

C# 174 13 Updated Aug 29, 2024

This is a wave function collapse inplementation for godot in C#.

C# 38 2 Updated Dec 9, 2024

Background Worker for Unity 3D

C# 9 9 Updated Oct 26, 2014

A Unity 6 project template for rapid prototyping of cyberdelic and XR experiences. It combines audio-reactive visuals, passthrough color grading, and real-time NDI, MIDI, and OSC input for immersiv…

C# 4 2 Updated Nov 8, 2025