Jean-David Moisan
Apostolique
Unlimited Programming!
I'm an indie gamedev working on Rashtal.
Vyne Enterprise Inc. Quebec
UPBGE Game Engine
UPBGE
UPBGE is a popular Free and Open Source game engine integrated in Blender
Oliver Davies
otdavies
Senior Technical Artist | Software Engineer
I like graphics programming, procedural generation, shader wizardry and🦎🐍
www.psyfer.io
Bay Area, California
Dennis Kobert
TrueDoctor
CS student and engineering lead at @GraphiteEditor. Interested in low-level coding, systems architecture, math, HPC, etc.
Karlsruhe, Germany
Keavon Chambers
Keavon
Creator of Graphite. Product and UI designer, web dev, tech artist, 3D generalist, photographer, maker. M.S. + B.S. from Cal Poly SLO.
Graphite Labs Bay Area, California
Nikolay Pianikov
NikolayPianikov
Over 25 years of experience. Like efficient and reliable code, Titanfall, Seether.
Patrik Svensson
patriksvensson
Father. Husband. Programmer. Creator of Cake (@cake-build) and Spectre.Console (@spectreconsole). Microsoft MVP. GitHub Star alumni. I like OSS, C#, Swift, Rust
@spectresystems Sweden
Rick Strahl
RickStrahl
Wind, waves, music, code and everything in between. Markdown, .NET, and all things Web.
West Wind Technologies Paia, Hawaii
Panos Karabelas
PanosK92
Working solo | Creator of Spartan Engine | Explored AMD, Codemasters, Sony
Manchester, UK
Model Context Protocol
modelcontextprotocol
An open protocol that enables seamless integration between LLM applications and external data sources and tools.
Anthony Lloyd
AnthonyLloyd
Prefer simplicity. Interested in maths, physics, risk models, testing, data-first performance, bitemporal data models.
London & Abingdon
Transitional Forms
transformsai
Transitional Forms is a studio-lab pioneering new forms of entertainment using creative machine intelligence.
Toronto, Canada
Sergio Pedri
Sergio0694
Senior Software Engineer @microsoft, working on the Microsoft Store app for Windows. .NET Community Toolkit lead. .NET Foundation member, former Microsoft MVP.
@microsoft Redmond, United States
Jason Booth
slipster216
Game developer for 20+ years, currently specializing in Graphics, shaders, and client side architecture.
Boston, MA
Bart Wronski
bartwronski
A programmer passionate about graphics, maths, image processing, signal theory, photography, machine learning and electronic music.
New York
Paul Martins
MooVC
Software Architect with 20+ years of experience in C# .NET. Passionate about DDD and creating robust, scalable solutions that are easy to engineer and maintain.
Ireland
Lake
Lachee
Tasmanian based game programmer. Love designing systems and works extensively in C#, PHP, and JS_________ ✨ She / Her
Tasmania, Australia
XenoAtom
A collection of various C# libraries to experiment running a .NET NativeAOT based Operating System on top of a bare metal Linux Kernel
Reactive Marbles
reactivemarbles
An incubator for Reactive extensions projects with UI focus.
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