Stars
Home of the development of the Nexus Mods App
Fast, idiomatic C# implementation of Flatbuffers
Raid Viewer for Pokémon Scarlet and Violet
Script interpreter for writing achievements for retroachievements.org
Dumps GC and Wii textures, compatible with the Dolphin texture hash.
Combined repository for Stage Manager, Song Manager, and SSS Editor, along with shared library
A tool to unlink and relink Relocatable Modules found in GameCube and Wii games
C# program to convert thp videos and mp4 videos to and from each other.
Source code for my Randomizer modification of Rogue Legacy. Based on decompiled source code of Rogue Legacy by Cellar Door Games.
A command line tool that can convert to and from MTH, HPS, and THP found in Super Smash Bros Melee.
QuickLava / super-sawndz
Forked from agoaj/super-sawndzAn update of agoaj's Super Sawndz program to enable compatability with lavaResawndz and address minor design gripes.
DudeLuke / MagoCrate
Forked from firubii/MagoBoxA WIP, open-to-edit level editor for Kirby's Return to Dream Land based on Firubii's original MagoBox.
Create Super Smash Bros. Brawl stages with the Hammer Editor.
PoryGoneDev / Celeste64
Forked from EXOK/Celeste64A Multiworld Randomizer fork of Celeste 64, a game made by the Celeste developers in a week(ish, closer to 2)
An example template for making an Archipelago mod for Unity games using BepInEx
Archipelago support for "Yellow Taxi Goes Vroom"
Minimal modding framework for Yellow Taxi Goes Vroom
Import of https://code.google.com/archive/p/geckowii/downloads