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Guide and resources to set up BrawlCrate and other tools on Linux

2 Updated Apr 4, 2026

Experimental project for runtime hooking Wii games with C++

C++ 14 2 Updated Apr 11, 2026

This is the main assembler tool for Gecko codes used within the Super Smash Bros. Brawl community.

C++ 4 2 Updated Feb 2, 2026

UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities

C++ 1,829 137 Updated Apr 28, 2026
Assembly 6 Updated Jan 17, 2026

A Syriinge plugin that streams debug information from Brawl's engine over TCP

C++ 1 Updated Sep 27, 2025

I have spaghetti, now i just need a kart

C 2,127 120 Updated Apr 22, 2026

A modern re-implementation of the classic DOS game Duke Nukem II

C++ 979 64 Updated May 26, 2024

Tool to statically recompile N64 games into native executables

C++ 7,786 422 Updated Jan 17, 2026

A tool for recompiling Xbox 360 games to native executables.

C++ 6,340 412 Updated Aug 4, 2025

A work-in-progress matching decompilation of Super Smash Bros. Brawl

C++ 54 7 Updated Apr 25, 2026

universal, scriptable randomizer tracking solution that is open source, runs everywhere and supports auto-tracking.

C++ 161 46 Updated Apr 25, 2026

A Wii Homebrew Project to play GC Games on Wii and vWii on Wii U

C 2,369 362 Updated Apr 9, 2026

Rogue Legacy Source Code

C# 1,901 175 Updated Apr 7, 2025

Tool for converting Brawl Track List files (.tlst) to and from JSON format

Python 2 Updated Sep 6, 2024

Program for checking multiple Archipelago trackers at once

Python 2 8 Updated Mar 27, 2026

Archipelago Multi-Game Randomizer and Server

Python 1 Updated Apr 1, 2026

Archipelago support for "Yellow Taxi Goes Vroom"

C# 3 Updated Apr 26, 2024

Minimal modding framework for Yellow Taxi Goes Vroom

C# 2 Updated Feb 3, 2025

Home of the development of the Nexus Mods App

C# 2,063 161 Updated Feb 16, 2026

An example template for making an Archipelago mod for Unity games using BepInEx

C# 4 Updated Mar 12, 2025

Editor for various 3D model formats

C++ 110 18 Updated Aug 4, 2025

A WIP, open-to-edit level editor for Kirby's Return to Dream Land based on Firubii's original MagoBox.

C# 6 Updated Oct 14, 2023

wii Nintendoware audio file (BRSAR, BRSTM etc) swiss army knife

C++ 31 2 Updated Oct 19, 2025

A shield for the Arduino Mega that can back up video game cartridges.

C++ 2,609 257 Updated Mar 16, 2026

A Multiworld Randomizer fork of Celeste 64, a game made by the Celeste developers in a week(ish, closer to 2)

C# 4 3 Updated Jan 31, 2026

A work-in-progress Blender add-on for importing and exporting models in Pokémon: Battle Revolution

Python 16 4 Updated Apr 14, 2026

Import of https://code.google.com/archive/p/geckowii/downloads

C# 1 Updated May 27, 2024

Fork of https://github.com/sm64-port/sm64-port with additional features.

C 5 25 Updated Mar 22, 2026

Dumps GC and Wii textures, compatible with the Dolphin texture hash.

C# 51 8 Updated Nov 29, 2024
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