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The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
This technique is designed to instance Characters(SkinnedMeshRender).
These components and shaders allow you to add rounded corners to UI elements!
this is a guide to the Unity job system circa 2019
Automatic .proto files compilation in Unity project to C# as you edit them, plus utilities.
An example of using Tensorflow with Unity for image classification and object detection.
Projection mapping in Unity 3D
Tutorial by example. Processing RawTextureData native array formats was not documented anywhere deep enough.