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(Work in Progress) C/C++ compilation support for .NET Core projects
A quick and dirty file extractor for Smash Ultimate's ARC file
MonoTouch bindings for the TestFlight SDK
C# source generator implementing variadic generics
osu!tp's beatmap difficulty algorithm implemented with the osu! sdk.
A lightweight program to generate the online.db beatmaps cache file for the osu! game client.
C# app for basic mouse movement & wasd simulation
A simple metrics library for .NET stylised after Microsoft.Extensions.Logging
Port of the SGL for .NET 2.0 and an osu! storyboard code editor
A simple, IoC-optimised library for handling chat commands from instant-messaging services.
Processes raw beatmaps and saves difficulty attributes to a database backend
FiniteReality / Wumpus.Net
Forked from discord-net/Wumpus.NetLow-level C# Discord API wrapper using the magic of Span<T>
An asynchronous client library for Singyeong, a metadata-oriented service mesh
Processor for bounty awarding without having to deal with google sheets
FiniteReality / Discord.Net
Forked from discord-net/Discord.NetAn unofficial .Net wrapper for the Discord API (http://discordapp.com)
An API to locate MSBuild assemblies from an installed Visual Studio location. Use this to ensure that calling the MSBuild API will use the same toolset that a build from Visual Studio or msbuild.ex…
FiniteReality / MODiX
Forked from discord-csharp/MODiXDiscord Bot handling basic moderation needs, soon implements statistics.
FiniteReality / runtime
Forked from dotnet/runtime.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
Mostly for a RigidBody2d but if you can edit the code good for you 👍
FiniteReality / tye
Forked from dotnet/tyeTye is a tool that makes developing, testing, and deploying microservices and distributed applications easier. Project Tye includes a local orchestrator to make developing microservices easier and …
OmniSharp based on roslyn workspaces
FiniteReality / terrafx
Forked from terrafx/terrafxA framework for developing multimedia-based applications.
Testbed for figuring out how to structure our realm
The beginnings of a FreeType wrapper for .NET Core
FiniteReality / msbuild
Forked from dotnet/msbuildThe Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.