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One framework for creating powerful cross-platform games.
Reduces eye strain by adjusting screen gamma based on the current time
An attempt to recreate maimai gameplay within osu!lazer
Processes raw beatmaps and saves difficulty attributes to a database backend
A cross-platform C# voice framework for Discord
(Work in Progress) C/C++ compilation support for .NET Core projects
C# source generator implementing variadic generics
A lightweight program to generate the online.db beatmaps cache file for the osu! game client.
A simple metrics library for .NET stylised after Microsoft.Extensions.Logging
A simple, IoC-optimised library for handling chat commands from instant-messaging services.
FiniteReality / Wumpus.Net
Forked from discord-net/Wumpus.NetLow-level C# Discord API wrapper using the magic of Span<T>
An asynchronous client library for Singyeong, a metadata-oriented service mesh
FiniteReality / Discord.Net
Forked from discord-net/Discord.NetAn unofficial .Net wrapper for the Discord API (http://discordapp.com)
An API to locate MSBuild assemblies from an installed Visual Studio location. Use this to ensure that calling the MSBuild API will use the same toolset that a build from Visual Studio or msbuild.ex…
FiniteReality / MODiX
Forked from discord-csharp/MODiXDiscord Bot handling basic moderation needs, soon implements statistics.
FiniteReality / runtime
Forked from dotnet/runtime.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
FiniteReality / tye
Forked from dotnet/tyeTye is a tool that makes developing, testing, and deploying microservices and distributed applications easier. Project Tye includes a local orchestrator to make developing microservices easier and …
OmniSharp based on roslyn workspaces
FiniteReality / terrafx
Forked from terrafx/terrafxA framework for developing multimedia-based applications.
The beginnings of a FreeType wrapper for .NET Core