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Processes raw beatmaps and saves difficulty attributes to a database backend
FiniteReality / Wumpus.Net
Forked from discord-net/Wumpus.NetLow-level C# Discord API wrapper using the magic of Span<T>
FiniteReality / Discord.Net
Forked from discord-net/Discord.NetAn unofficial .Net wrapper for the Discord API (http://discordapp.com)
An API to locate MSBuild assemblies from an installed Visual Studio location. Use this to ensure that calling the MSBuild API will use the same toolset that a build from Visual Studio or msbuild.ex…
FiniteReality / MODiX
Forked from discord-csharp/MODiXDiscord Bot handling basic moderation needs, soon implements statistics.
FiniteReality / runtime
Forked from dotnet/runtime.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
FiniteReality / tye
Forked from dotnet/tyeTye is a tool that makes developing, testing, and deploying microservices and distributed applications easier. Project Tye includes a local orchestrator to make developing microservices easier and …
OmniSharp based on roslyn workspaces
FiniteReality / terrafx
Forked from terrafx/terrafxA framework for developing multimedia-based applications.
FiniteReality / msbuild
Forked from dotnet/msbuildThe Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
peppy / ManagedBass
Forked from ManagedBass/ManagedBass.Net Wrapper for 'Bass' Audio Library
FiniteReality / ClangSharp
Forked from dotnet/ClangSharpClang bindings for .NET and Mono written in C#