-
Lunora Public
Lunora is a renderer for graphics research developed in DirectX11 and C++ from scratch.
C++ UpdatedDec 20, 2025 -
-
Voronoi-Rasterizer Public
A lightweight, C-based tool to generate and visualize Voronoi diagrams using various distance metrics.
C UpdatedNov 22, 2025 -
Learning-Machine-Learning Public
Building a neural network from scratch in C to understand ML from first principles. No libraries, just for learning.
C UpdatedOct 20, 2025 -
-
Koch_Snowflake Public
A real-time visualization of the classic Koch Snowflake fractal, implemented from scratch in C with the Raylib library. This project is a foundational study in recursion, vector mathematics, and th…
C UpdatedOct 11, 2025 -
CustomEngine Public
A feature-rich 3D rendering engine built from the ground up in C++ and DirectX 11. This project represents a comprehensive, structured study of the architecture, systems, and advanced rendering tec…
-
A C++ and SFML application that visualizes a brute-force solution to the classic Traveling Salesperson Problem (TSP), a famous NP-hard problem in computer science and combinatorial optimization.
C++ UpdatedOct 11, 2025 -
Tiny-Ray-Tracer Public
A minimalist, from-scratch implementation of a ray tracer in C++.
-
2D-Solar-System-Simulation Public
A 2D simulation of a planetary system built in C++ and SFML. This project is a practical study in managing multiple, independent game objects, each following its own distinct orbital path based on …
C++ UpdatedOct 11, 2025 -
Pong Public
A complete implementation of the classic arcade game Pong, built to validate the reusability and modularity of the C++ and SFML 2D game engine I originally developed for my Shoot The Shapes project.
C++ UpdatedOct 11, 2025 -
shoot-the-shapes Public
My first game built from the ground up in C++, "Shoot The Shapes" served as a practical deep dive into fundamental game architecture patterns, memory management, and modern C++ practices using the …
C++ UpdatedOct 11, 2025 -
Tetris Public
A feature-rich clone of the classic puzzle game Tetris, built from the ground up in C++ with the SFML library. This project was a deep dive into game state management and the complex logic of one o…
C++ UpdatedOct 11, 2025 -
Graphing-Perlin-Noise-1D Public
A C++ and SFML application designed to visualize 1D Perlin noise, demonstrating its power in generating natural-looking, pseudo-random sequences that form the basis of procedural content generation.
C++ UpdatedOct 11, 2025 -
Flocking-Simulation Public
A real-time simulation of flocking behavior, implementing Craig Reynolds' classic "Boids" algorithm in C++ with the SFML library. This project explores how complex, life-like group motion can emerg…
C++ UpdatedOct 11, 2025 -
A C++ and SFML application created to visualize the fundamental Computer Science concept of recursion by generating a beautiful, fractal-like pattern of circles.
C++ UpdatedOct 11, 2025 -
An interactive application developed in C++ and SFML that visualizes the creation of beautiful roses through simple polar equations.
C++ UpdatedOct 11, 2025 -
A simple pendulum simulation developed in C++ and SFML to visualize the fundamental relationship between trigonometric functions, polar coordinates, and their application in creating dynamic motion.
C++ UpdatedOct 11, 2025 -
2D-Physics-Simulation Public
A real-time 2D physics simulation built in C++ and SFML to implement and visualize classical mechanics principles, specifically the motion of a simple pendulum and the forces of a spring governed b…
C++ UpdatedOct 11, 2025 -
Simple-Particle-System Public
A lightweight smoke simulation built from scratch in C++ using the SFML library to explore particle physics and efficient object lifetime management.
C++ UpdatedOct 11, 2025 -
Stars Public
Stars is a simple 2D simulation designed by my little sister. I turned it into code.
C UpdatedSep 23, 2025 -
CPU-RayTracer Public
CPU-RayTracer is a simple ray tracer implemented in C++. It is a learning project where I explore ray tracing concepts, algorithms, and implementations while building a CPU-based ray tracer from sc…
-
-
-
-
-
-
-
-