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20 stars written in C
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A tiling window manager for macOS based on binary space partitioning

C 28,762 713 Updated Apr 26, 2026

Hexagonal hierarchical geospatial indexing system

C 6,205 569 Updated Apr 28, 2026

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

C 3,293 284 Updated Aug 28, 2024

Code for the "Graphics Gems" book series

C 1,508 271 Updated Feb 26, 2026

NVIDIA’s implementation of RTX ray-tracing in Quake II

C 1,316 200 Updated Dec 11, 2025

The C Code Archive Network

C 1,156 212 Updated Apr 26, 2026

A framework for rapid prototyping and development of real-time rendering techniques.

C 1,148 85 Updated Apr 17, 2026

Lightweight and Simple 3D Open Source Physics Engine in C++

C 988 123 Updated May 9, 2021

Heightmap meshing utility.

C 612 56 Updated Dec 19, 2023

Game and tools oriented refactored version of GLU tesselator.

C 565 112 Updated Oct 15, 2025

Example code and libraries for the book "Essential Mathematics for Games and Interactive Applications."

C 433 75 Updated Feb 28, 2024

Optimized GPU noise functions and utilities

C 373 38 Updated Apr 8, 2014

Various sun/sky models, convolution of theta/gamma-parameterised models

C 255 14 Updated Apr 1, 2026

WebGPU for Node [Deprecated, Unmaintained]

C 248 17 Updated Jan 26, 2022

A C++11/OpenGL library for the Fast Fourier Transform

C 228 31 Updated Mar 7, 2020

Open Hardware scanning triangulation laser rangefinder

C 214 59 Updated Feb 22, 2021

Toy CPU and GPU implementations of the Slug rendering algorithm

C 189 16 Updated Mar 17, 2026

Revision 2019 4k procedural graphics competition entry

C 95 8 Updated Apr 26, 2019

Source code for the Computer Graphics Forum paper: Desertscapes Simulation. Presented at Pacific Graphics 2019.

C 28 8 Updated Aug 11, 2022

Exported from code.google.com/p/imageresampler

C 24 3 Updated May 13, 2015