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A framework for rapid prototyping and development of real-time rendering techniques.

C 1,146 83 Updated Apr 17, 2026

Code repository for Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model.

Python 2,028 139 Updated Feb 23, 2024

This is the official implementation of "A Simple Approach to Differentiable Rendering of SDFs"

Python 65 6 Updated Dec 12, 2024

[TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians

C++ 828 63 Updated Aug 19, 2025

RaDe-GS: Rasterizing Depth in Gaussian Splatting

C++ 662 46 Updated Mar 19, 2026

Nvdiffrast - Modular Primitives for High-Performance Differentiable Rendering

C++ 1,826 229 Updated Dec 8, 2025

Rembg is a tool to remove images background

Python 22,622 2,279 Updated Apr 8, 2026

Source code for the Computer Graphics Forum paper: Desertscapes Simulation. Presented at Pacific Graphics 2019.

C 28 8 Updated Aug 11, 2022

Terrain topology algorithms in Unity

C# 448 54 Updated Nov 23, 2021

A diffuser implementation of Zero123. Zero-1-to-3: Zero-shot One Image to 3D Object (ICCV23)

Python 154 12 Updated Jan 28, 2024

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 10,190 702 Updated Apr 19, 2026

A collection of papers on diffusion models for 3D generation.

1,247 61 Updated Jan 16, 2026

StreamDiffusion: A Pipeline-Level Solution for Real-Time Interactive Generation

Python 10,696 829 Updated Dec 4, 2024

Modern C++ Programming Course (C++03/11/14/17/20/23/26)

HTML 14,915 1,062 Updated Apr 19, 2026

A collection of resources and papers on Diffusion Models

HTML 12,312 1,015 Updated Aug 1, 2024

A latent text-to-image diffusion model

Jupyter Notebook 72,906 10,617 Updated Jun 18, 2024

CUDA accelerated rasterization of gaussian splatting

Python 4,878 789 Updated Apr 9, 2026

An evolutionary approach to find small and low latency sorting networks

HTML 80 10 Updated Feb 22, 2026

Single Image to 3D using Cross-Domain Diffusion for 3D Generation

Python 5,361 435 Updated Mar 14, 2025

A framework for managing and maintaining multi-language pre-commit hooks.

Python 15,169 952 Updated Apr 14, 2026

Diffusion model(SD,Flux,Wan,Qwen Image,Z-Image,...) inference in pure C/C++

C++ 5,781 589 Updated Apr 18, 2026

Official Implementation of Paella https://arxiv.org/abs/2211.07292v2

Jupyter Notebook 748 53 Updated Oct 4, 2023

[ICLR 2024 Oral] Generative Gaussian Splatting for Efficient 3D Content Creation

Python 4,322 393 Updated Jan 2, 2024

Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application.

C++ 2,871 294 Updated Apr 19, 2026

(Very) challenging 3D shapes for polycube-based hex-meshing

Python 15 1 Updated Jan 16, 2025

code page placeholder

569 9 Updated Oct 3, 2023

🌸 Run LLMs at home, BitTorrent-style. Fine-tuning and inference up to 10x faster than offloading

Python 10,079 601 Updated Sep 7, 2024

A list of awesome Machine Translation frameworks, libraries, software and papers

198 26 Updated Jul 15, 2024

Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)

Python 4,585 401 Updated Apr 14, 2024

2D graphics rendering on the GPU in rust using path tessellation.

Rust 2,553 153 Updated Mar 21, 2026
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