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i just build things.
games, bots, shaders, backends, whatever.
tantan
Highlights
- Pro
Pinned Loading
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unity-urp-outline-postprocess
unity-urp-outline-postprocess PublicSobel-based edge detection post-process shader for Unity URP with depth and normal detection
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painterly-urp
painterly-urp PublicA post-process renderer feature for Unity URP that makes your scene look like it was painted with gouache or oils.
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constellation-dice
constellation-dice PublicAstral dice in Unity URP: nebula, stars and per-face constellations in a single raymarch pass on the default cube
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urp-black-hole
urp-black-hole PublicReal-time black hole shader for Unity URP: geodesic lensing, accretion disk, procedural sky.
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procedural-galaxy
procedural-galaxy PublicRaymarched procedural spiral galaxy in Unity URP. Single volume pass you can fly into, 24 ms at 2916x1640 from inside the disk.
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bouquet-gen
bouquet-gen PublicProcedural flower bouquet in Unity URP, every petal built as a mesh in C# with toon ink outlines
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