Stars
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
An Efficient Probabilistic 3D Mapping Framework Based on Octrees. Contains the main OctoMap library, the viewer octovis, and dynamicEDT3D.
Fast Incremental Euclidean Distance Fields for Online Motion Planning of Aerial Robots
A ROS client library for small, embedded devices, such as Arduino. See: http://wiki.ros.org/rosserial
An open-source version of the Chisel chunked TSDF library.
C++ implementation of the Coherent Point Drift point set registration algorithm.
Implementation of Newcombe et al. CVPR 2015 DynamicFusion paper
UFOMap: An Efficient Probabilistic 3D Mapping Framework That Embraces the Unknown
Ewok: Real-Time Trajectory Replanning for MAVs using Uniform B-splines and 3D Circular Buffer
Python Wrapper for MeshFix: easily repair holes in surface meshes
SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction
Minimalist code necessary for using porting C++ functions/classes using OpenCV's "Mat" type in functions argument lists directly (w/o explicit conversions) to python.
Build high-quality Laplace matrices on meshes and point clouds in Python. Implements [Sharp & Crane SGP 2020].
Implementation of cv::Mat conversion to numpy.array for pybind11
An efficient, extensible occupancy map supporting probabilistic occupancy, normal distribution transforms in CPU and GPU.
Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson
An implementation of the Dual Contouring algorithm based on the reference code
Software library for data acquisition, pre-processing, and calibration for navigated image-guided interventions.
An implementation of the algorithm described in the article "Optimal Step Nonrigid ICP Algorithms for Surface Registration" by Brian Amberg, Sami Romdhani and Thomas Vetter
Deformation graph code for Embedded deformation
C++ implementation of Embedded Deformation for Shape Manipulation
A SOFA plugin to simulate linear structures using Cosserat theory