Ossi Luoto
A57R4L
Lead Game Developer at Glitch Hammer
Master of Science, Game Design and Development, Aalto University
Finland
Ryan Schmidt
rms80
Back at @gradientspace. These are my personal projects. Previously at University of Toronto, Autodesk, and Epic Games.
@rms80 Toronto, Canada
huangruizhe
An explorer and describer/story-teller, a mortal who tries to connect mental and physical worlds in some ordinary ways
Nicolas Cannasse
ncannasse
#Haxe creator, co-founder at Shiro Games (game director on SpaceCraft, Wartales, Northgard, Evoland)
Shiro Games Bordeaux, France
Dmitry Stepanov
mrDIMAS
Creator of Fyrox game engine (rg3d). Former tools programmer at Larian Studios. Worked on Divinity: Original Sin 2, Baldur's Gate III.
Saint-Petersburg, Russia
Thomas Viehmann
t-vi
Principal Research Engineer at @Lightning-AI
Mathematics and Inference at @MathInf
I do a lot of @pytorch work
MathInf https://mathinf.eu/ Munich
Germán López
gerlogu
🎮 Game Designer with 6 years of experience in game development and the use of game engines 👾 Specialized in Unreal Engine and AA+/AAA games
Madrid, Spain
Karthik Ganesan
karthik19967829
CMU ML Grad
Previously: Amazon Alexa, CMU Speech WavLab
CMU SCS Alum
Sanfrancisco, USA
Henry Jooste
hfjooste
Full time game developer based in South Africa. Mostly using C++, Python and Unreal Engine
South Africa
Vercidium
vercidium-patreon
Source code for the Vercidium Engine and Vercidium YouTube videos
Australia
Project Borealis
ProjectBorealis
The fan-game aiming to create the long awaited 3rd episode of the Half-Life 2 episodic trilogy
The Arctic
Kalvin Chang
kalvinchang
PhD student @ Berkeley.
NLP, speech, and computational linguistics
Berkeley AI Research Berkeley, CA
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