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This repository tracks the latest advancements in 3D Gaussian Splatting from Arxiv, with daily automated updates. Stay up-to-date with cutting-edge research in this exciting field!
A Curated List of Awesome Works in World Modeling, Aiming to Serve as a One-stop Resource for Researchers, Practitioners, and Enthusiasts Interested in World Modeling.
Training code for "Radiance Meshes for Volumetric Reconstruction".
The repository provides code for running inference and finetuning with the Meta Segment Anything Model 3 (SAM 3), links for downloading the trained model checkpoints, and example notebooks that sho…
The official repository of SEED-GRPO: Semantic Entropy Enhanced GRPO for Uncertainty-Aware Policy Optimization
A simple state update rule to enhance length generalization for CUT3R
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis
[NeurIPS 2025 (Spotlight)] The implementation for the paper "4DGT Learning a 4D Gaussian Transformer Using Real-World Monocular Videos"
Code of WinT3R: Window-Based Streaming Rrconstruction With Camera Token Pool
ReconViaGen: Towards Accurate Multi-view 3D Object Reconstruction via Generation
A CLI tool for analyzing Claude Code/Codex CLI usage from local JSONL files.
Code for FastVGGT: Training-Free Acceleration of Visual Geometry Transformer
A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation
[CVPR'25 Oral] MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision
gpt-oss-120b and gpt-oss-20b are two open-weight language models by OpenAI
Qwen-Image is a powerful image generation foundation model capable of complex text rendering and precise image editing.
Claude Code is an agentic coding tool that lives in your terminal, understands your codebase, and helps you code faster by executing routine tasks, explaining complex code, and handling git workflo…
[CVPR 2025] LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulation
Official Implementation of "Dens3R: A Foundation Model for 3D Geometry Prediction"
Pytorch Implementation (unofficial) of the paper "Mean Flows for One-step Generative Modeling" by Geng et al.
Code of π^3: Permutation-Equivariant Visual Geometry Learning
A curated list of awesome 3D scene generation papers. (arXiv 2505.05474)
Code for Streaming 4D Visual Geometry Transformer