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Faculty of Systems Engineering, Wakayama University
- Wakayama, Japan
- http://www.wakayama-u.ac.jp/~tokoi/
- @tokoik
- in/tokoik
Highlights
- Pro
Stars
MCP server: Project PLATEAU 3D city data as scene-editing and glTF export tools for creative LLM agents.
Real-time 3D full-body reconstruction from a single camera, Multiperson BVH output, Pure C++ runtime, ONNX + ggml, 70-joint skeleton with hands.
Cuda implemenation of flash-kmeans, 2x faster
Agent Skills for Google products and technologies
Fast mesh to 3D gaussian splat conversion
地物属性や密集度等のパラメータ、衛星画像・沿道画像(任意)を入力として、3D都市モデルを生成するツール
ComfyUI wrapper for Motion capture from video
[CVPR 2025 Best Paper Award] VGGT: Visual Geometry Grounded Transformer
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
Fluid simulation engine for computer graphics applications
[CVPR 2025] DEIM: DETR with Improved Matching for Fast Convergence
A real-time 3D fluid simulation implemented in WebGPU
Extremely fast, in memory, serialization, reflection, and RPC library for C++. JSON, BEVE, BSON, CBOR, CSV, JSONB, MessagePack, TOML, YAML, EETF
Python tool for converting files and office documents to Markdown.
A project page template for academic papers. Demo at https://eliahuhorwitz.github.io/Academic-project-page-template/
Real-Time Fluid Dynamics for Games, Jos Stam 2003 [JS port]
Official inference framework for 1-bit LLMs
OCR & Document Extraction using vision models
InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds
Amazon Kinesis Video Streams Webrtc SDK is for developers to install and customize realtime communication between devices and enable secure streaming of video, audio to Kinesis Video Streams.
The official SuiteSparse library: a suite of sparse matrix algorithms authored or co-authored by Tim Davis, Texas A&M University. No AI generated code
A collection of GTSAM factors and optimizers for point cloud SLAM
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
The Vulkan API Specification and related tools