-
Updated
Sep 7, 2018 - C++
tessellation
Here are 26 public repositories matching this topic...
Water Simulation, Collision Detection (SAT), PN Triangle, PN Quad Tessellation
-
Updated
Oct 10, 2023 - C++
An example showing how to use tessellation with OpenGL ES 3.1 in a Qt Quick interface (including GL 4.1 fallback).
-
Updated
May 16, 2015 - C++
PN Triangles and PN Quads Subdivision with Tessellation Shaders
-
Updated
Feb 9, 2023 - C++
Partitioning an image for artistic effects.
-
Updated
Feb 19, 2022 - C++
My Computer Graphics Projects in OpenGL which include samples for Curves, 3D Objects, Lighting, Curved Surfaces, Textures
-
Updated
Jan 23, 2023 - C++
Tessellation and texturing
-
Updated
Jan 4, 2025 - C++
A project to showcase Water Animation using Coupled SPH and Wave Equations
-
Updated
Apr 24, 2023 - C++
GPU-based Asynchronous Tessellation in DirectX 12 — Master’s Thesis Prototype
-
Updated
Jul 16, 2025 - C++
Procedural terrain generation and rendering in openGL using compute and tesselation shaders.
-
Updated
Jul 8, 2024 - C++
This repository is a learning project that explores the fundamentals of 3D rendering with OpenGL. It is a collection of experiments and demonstrations, integrated with ImGui, allowing for easy exploration and modification of parameters.
-
Updated
Dec 29, 2025 - C++
Application for rendering geometric grass using hardware tessellation.
-
Updated
Jun 3, 2022 - C++
SphericalRemesh: Sphere Mesh and Data Manipulation (+Data Augmentation)
-
Updated
Jun 13, 2021 - C++
An algorithm, a software library, and a collection of apps, to solve and visualize the general right tromino tiling puzzle.
-
Updated
Apr 28, 2025 - C++
🌊 Nereus: A modern C++ OpenGL rendering engine for rendering realistic oceans in real-time. Looking at wave simulation techniques and water illumination models. Third-year dissertation project for the University of Cambridge Computer Science Tripos.
-
Updated
Nov 17, 2022 - C++
dexvt-test is a c++/glsl/glm-based 3d engine
-
Updated
May 12, 2019 - C++
A collection of triangle mesh subdivision/tessellation/decimation implementations.
-
Updated
Nov 1, 2023 - C++
Improve this page
Add a description, image, and links to the tessellation topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the tessellation topic, visit your repo's landing page and select "manage topics."