Unity 商用级别开发框架,原生内置 AI 工作流支持,集成 HybridCLR 高性能热更、Obfuz 代码混淆加固、YooAssets 企业级资源管理方案,构建高效、安全、可扩展的工业化开发底座。
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Updated
Aug 10, 2026 - C#
Unity 商用级别开发框架,原生内置 AI 工作流支持,集成 HybridCLR 高性能热更、Obfuz 代码混淆加固、YooAssets 企业级资源管理方案,构建高效、安全、可扩展的工业化开发底座。
Embeddable unity game engine view for Flutter. Advance demo here https://github.com/juicycleff/flutter-unity-arkit-demo
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。F8 Framework is an elegant, lightweight, and intuitive game framework based on the Unity engine. Its components are centered around the F8 one-click startup, and the framework as a whole is designed to enable game development with minimal usage cost.
A production-ready, modular Unity framework with UE-inspired Gameplay Ability System, zero-GC infrastructure, and hot-update support. Battle-tested, DI-friendly, and cross-platform optimized. 一个高性能、高拓展性、高度优化、支持热更新、功能强大的 Unity 启动模板。具有类虚幻引擎的 GameplayFramework 与 GAS 设计,高度兼容各类控制反转(IoC/DI)框架。
CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/await syntax support, multi-network channel support.Long term support for this project
Unity3D开发的工具包集合, 集成常见的开发组件以免于重复造轮子。佛系更新中。。。
EasyCS is an easy-to-use and flexible framework for Unity, adopting a Data-Driven Entity & Actor-Component approach. It bridges Unity's classic OOP with powerful data-oriented patterns, without forcing a complete ECS paradigm shift or a mindset change. Build smarter, not harder. 🎮🧩
unity解决方案UnityFramework
Unity读取Excel工具,点击F8自动生成C#索引字段,能读取Excel导出的二进制文件,运行时读取Excel文件,支持Win/Android/iOS/Mac/Linux
A lightweigth Unity3D message framework,support UI binging and message banding.
This repository contains an iOS project that integrated a Unity game.
U3D.DO,是一款模块化架构为方案的Unity 开发框架,自由组合需要使用的模块,系统,开发工具等,高效扩展性,依赖UPM接入
Projects related to Microsoft signal R
This repository is an iOS project that includes iOS and Unity communication.
A Game Framework for the Unity Engine written in C#.
Unity6 기반 Managers 아키텍처 특강용 베이스 구조
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