Terrain rendering algorithm in less than 20 lines of code
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Updated
Apr 29, 2024 - C
Terrain rendering algorithm in less than 20 lines of code
The procedural generation voxel engine
Midless is a free and open-source voxel game made in C.
Fast-paced Multiplayer Voxel Survival Game in C, includes a custom Lisp dialect.
A discontinued and archived unfinished open source voxel game
Voxel Game-Engine using OpenGL, created as a project to practice C++ and graphics programming.
Comanche's Voxel Space rendering algorithm written in C using SDL.
A custom 3D voxel space engine tech demo for the GameBoy Advance
Voxel space implementation with Raylib in C
Minecraft-like game made in C and OpenGL
My own Minecraft implemented in C with OpenGL.
Open source voxel game for the Nintendo Wii, written in C
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