🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.
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Updated
Dec 11, 2024 - Rust
🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.
Tiny voxels. Huge worlds. Voxelis — a pure Rust voxel engine based on Sparse Voxel Octree DAG.
Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures from a grid of cubic voxels
experimental voxel engine that uses dual contouring written in rust
A research project trying to push the boundaries of voxel geometry and interactivity. Experimental real-time global illumination renderer powered by Rust, Vulkan and Bevy.
🌎 Demo for procedural generation using the Bevy game engine
Web compatible voxel rendering engine
Sparse Voxel Octree Raytracer written in Rust & OpenGL
Multithreaded voxel engine with multiplayer networking based on wgpu (a.k.a another attempt at ripping off Minecraft)
A voxel-based deck building game similar to Noita but 3D
an attempt on creating a minecraft-like voxel engine
Voxel based world with Rust and Bevy
Voxel sandbox written in Rust
[Mirror] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World
Custom voxel raycasting engine with a creative name
A game Engine built with ideas of both Minecraft and Terraria
Yet another voxel "game" in Rust.
This project is my attempt at creating the ultimate voxel engine. Using path tracing to render a large amount of tiny voxels.
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