experimental voxel engine that uses dual contouring written in rust
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Updated
Jul 1, 2020 - Rust
experimental voxel engine that uses dual contouring written in rust
[Mirror] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World
Voxel sandbox written in Rust
an attempt on creating a minecraft-like voxel engine
A voxel graphical engine using OpenGL
Web compatible voxel rendering engine
Sparse Voxel Octree Raytracer written in Rust & OpenGL
Voxel engine written in rust using wgpu, supporting both native and wasm
This project is my attempt at creating the ultimate voxel engine. Using path tracing to render a large amount of tiny voxels.
A voxel-based deck building game similar to Noita but 3D
🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.
Multithreaded voxel engine with multiplayer networking based on wgpu (a.k.a another attempt at ripping off Minecraft)
Yet another voxel "game" in Rust.
A Voxel Game written in rust
Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures from a grid of cubic voxels
minecraft clone attempt made with rust and wgpu
A moddable voxel engine made with Rust and Bevy
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