GenWorld - a procedural generation toolkit for the "Unity" game engine. Allows you to procedurally generate content for a scene from voxels. Uses various algorithms and methods where you can change the frequency of appearance, size and color of voxel models.
procedural-generation unity voxels voxel-terrain wavefunctioncollapse voxel-models scene-generation generation-algorithm
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Updated
Jun 6, 2021 - C#