A high speed C++17 Vulkan game engine
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Updated
Sep 21, 2023 - C++
A high speed C++17 Vulkan game engine
A new, render-graph based 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3 (in early development)
Nebula is an open-source and free-to-use modern C++ game engine.
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
3D Renderer Engine builds with Vulkan and C++ 20
Sample projects demonstrating the usage of Diligent Engine
A powerful data-driven game engine built in C++
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
Open source game engine version developed by Croteam for Serious Sam Classic with Vulkan support (Windows, Linux, FreeBSD, OpenBSD, macOS, Raspberry Pi OS). Based on https://github.com/sultim-t/Serious-Engine-Vk and linux port https://github.com/icculus/Serious-Engine
A very simple real-time Vulkan 3D game engine
A C++ prototyping engine that is striving for an easy to use API, hiding all the dirty details so that you don't have to care.
A high-performance Vulkan multi-threaded rendering engine, incorporating advanced features such as Tile Based Rendering, Physically Based Rendering (PBR), and advanced lighting and shadow techniques.
A modern C++20 Game Engine using Vulkan and EnTT
Wolf is a set of modules for real-time rendering, real-time streaming and game developing
C++ Vulkan 3D Game Engine
Experimental project for learning computer graphics using vulkan API and c++.
A high-performance, cross-platform game engine written in C++ and Vulkan
Luna Rendering Engine
Powerful cross-platform low-level rendering and game engine for Python & C/C++
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