glfw
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LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
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Aug 23, 2026 - Java
Console-based GLSL Sandbox for 2D/3D shaders
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Aug 30, 2026 - C++
Lightweight and modular C++11 graphics middleware for games and data visualization
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Aug 23, 2026 - C++
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
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Aug 30, 2026 - C#
Lighthouse 2 framework for real-time ray tracing
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Apr 26, 2024 - C++
Реализация фундаментальных проектов с курса по Computer Science
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May 8, 2024 - C++
A Cross-Platform Desktop Media Player
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Feb 23, 2026 - C++
A libretro frontend written in golang
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Aug 19, 2026 - Go
OpenGL/Vulkan Java 3D Engine
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Dec 19, 2025 - Java
Free machine embroidery software supporting a variety of formats.
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Aug 3, 2026 - C
🪐A fully-featured OpenGL and GLFW extension for PHP. 🔋Batteries included (Math Functions, Texture Loaders, etc..)
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Jul 27, 2026 - C
🤸🏾♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
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Jun 29, 2024 - C++
Codam's own fixed, functioning and open source alternative of the miniLibX. MLX42 is a simple cross-platform graphics library running on GLFW and OpenGL.
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Jun 9, 2026 - C
Zodiac Engine (ZEngine) — open-source 3D rendering engine in C++20 with Vulkan
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Sep 1, 2026 - C++
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