Abstraction layer over Khronos Vulkan API
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Updated
Jul 18, 2026 - C++
Abstraction layer over Khronos Vulkan API
High performance game overlay library for Windows
A ReShade-compatible Vulkan post-processing layer for Linux
Vulkan layer for color grading for Linux games.
a vulkan post processing layer
Open-source AMD Fluid Motion Frames (AFMF) for Linux: a Vulkan implicit layer that doubles the frame rate of any game, Proton or native, with FidelityFX Optical Flow. Tuned on RDNA4/RDNA3 with RADV; no game integration, no kernel module, no driver patch.
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