Search algorithms (BFS, DFS, Best-First, A*) implemented in C for the classic Blocks World problem.
-
Updated
Nov 26, 2025 - C
Search algorithms (BFS, DFS, Best-First, A*) implemented in C for the classic Blocks World problem.
Minimal A* implementation in C. No dynamic memory allocation.
Blocks world problem solver with A* search
Classic n-puzzle problem solver using A* search
Repository concerning the implementation of the A-star parallel algorithm developed for the High Performance Computing course at the Master's degree in Computer Science at University of Trento
A small project that generates a 64 x 32 maze using depth-first search algorithm and solves paths within it using A*.
Implementation Floyd-Warshall Algorithm
Heuristic search to help Goku find the seven Dragon Balls
Visualization of A* Path Finding in C
Add a description, image, and links to the a-star topic page so that developers can more easily learn about it.
To associate your repository with the a-star topic, visit your repo's landing page and select "manage topics."