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ai-npc

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Connect Unity NPCs to cloud and local LLMs (Claude, Ollama, and more) for believable in-game conversations. Each NPC reads from layered contexts, with private ones (backstory, secrets, mood) and shared ones (world context, the description of the location). Inject new context at runtime and characters react to events, weather, and more, on the fly.

  • Updated Aug 24, 2026
  • C#

🕹️ Talk to your game — it rewrites itself live. An AI Game Master engine in the browser: plain-English prompts become live world mutations, NPCs get persistent AI brains. Ships inside a neon GTA-style open world. Three.js, no build step.

  • Updated Jun 12, 2026
  • JavaScript

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