Minor Project: The Chess is very well known in domain of Game AI. So is demonstrated using Minimax & Alpha-beta pruning algorithms
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Updated
Sep 22, 2021 - C#
Minor Project: The Chess is very well known in domain of Game AI. So is demonstrated using Minimax & Alpha-beta pruning algorithms
UCI chess engine written in C# for .NET platform.
Fully functional checkers game VS AI (MiniMax, Alpha Beta pruning)
Basic AI engine written in C# that implements the alpha–beta pruning algorithm to create two-player, zero-sum games like Tic Tac Toe, Connect 4, or Chess.
A chess engine developed in C #
An Application desinged to keep youre Data yours.
C# UCI Compatible Chess AI
open-source chess engine
A gobang with AI and support multiplayers to play on the server
Reversi game written in c#
An alpha beta algorithm for the othello game
Artificial Intelligence project , implementing "Othello" (strategy board game) using Unity, based on Alpha-Beta Pruning algorithm.
C0BR4 is a modern chess engine written in C# with UCI (Universal Chess Interface) support for tournament play and GUI compatibility. Built following Sebastian Lague's chess programming guide with comprehensive search algorithms and evaluation functions. My learning transition from runtime back to pre-compiled languages.
This game was created during the summer semester of 2023/24 as part of my studies at Charles University, as a credit program for Programming II.
This repository contains an implementation of 9 men's morris game in Unity. It includes AI players tree search algorithms to make decisions.
Unity2D_대전 전략 오목 게임
A strategic game implemented in the α-β-pruning or beam search scheme based on a function assessing the game state.
Gravy - A C# Chess Engine
This is a project I did as a homework for a course at my bachelor's degree in university.
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