Spatial Audio Rendering on the web.
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Updated
Sep 19, 2026 - JavaScript
Spatial Audio Rendering on the web.
A collection of spatial audio plug-ins developed using JUCE and the Spatial_Audio_Framework
A cross-platform framework for developing spatial audio algorithms and software in C/C++
Free, open-source tools for Ambisonic 3D panning within Max for Live 10+
Spatial Audio rendering library, with Ambisonic encoding/decoding, binauralization in C++
ForgeJS is a javascript framework that unleashes immersive WebVR experiences.
Spatial Audio Python Package
🌐 High Order Ambisonics library
An extension library for the SuperCollider programming language
🔉 HoaLibrary for Max
Real-time spatial / object-based audio rendering engine (VBAP + binaural) for multichannel and 3D audio — speakers or headphones.
Faust code for ambisonic and multi-channel mixed music
Binaural Room Reverb
A MATLAB implementation of the Higher-order Spatial Impulse Response Rendering (HO-SIRR) algorithm; an alternative approach for reproducing Ambisonic RIRs over loudspeakers
Interactive LED lighting control for Envelop
Higher-Order Ambisonics Codec for Spatial Audio
EVERTims Auralization Engine
🔉 HoaLibrary for Pure Data
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