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branching-narrative

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Spec-Driven Development for interactive game narrative for pre-production for video games. Authors write in a portable generic format, Twine/Sugarcube (.twee) or Ink (.ink). Covers choice-IF, visual novels, and branching dialogue. Supports Tier 1 mechanic hooks, multi-endings, multi-pov. Validation logic

  • Updated Jul 16, 2026
  • HTML

Web-based visual novel template built on Atrament + Ink. Character portraits with emotion swaps, side-anchored dialog boxes, pill choice buttons, themed name plates, click-to-continue, and timer bars. One CSS token file themes everything. Builds to web, PWA, or standalone single-file HTML. MIT.

  • Updated Aug 23, 2026
  • JavaScript

Android-антология коротких интерактивных текстовых квестов с ветвящимся сюжетом, выборами и несколькими концовками. React Native, TypeScript и Ink/inkjs.

  • Updated Oct 10, 2026
  • Ink

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