The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
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Updated
Aug 31, 2026 - C#
The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
A cross platform build and deployment automation system for building projects and executing deployment scripts using C# code.
Tools to deploy applications to remote server(iis,windowsService,linuxService,docker) support netframework and dotnetcore,support rollback and increment deploy
Write your pipelines in C# !
Magic script-based C# task runner for .NET Core
Distribute your .NET applications!
A tool for easy automating and customizing build process for Unity.
Utility for running builds sequence & pushing them to markets & keeping changelog
🎛 Event-Catcher with variety of advanced Actions to service projects, libraries, build processes, runtime environment of the Visual Studio, MSBuild Tools, and …
Automatically generate Gradle Wrapper (gradlew) when exporting Android projects in Unity
This module is a module builder helper that helps build PowerShell modules "Evotec way". It allows us to make sure our modules are built the same way every time making the process really easy to build and publish new versions.
Injects the current VCS revision of a working directory in a custom format into a .NET assembly build. Based on the .NET Revision Tool, integrated as an MSBuild task, for .NET Framework and .NET Core.
Example Unity Project using TravisCI
The cross platform build automation system: C# scripts + powerful API
🕹️ A Unity-native tool for macOS that brings Steam deployment to parity with SteamPipeGUI on Windows. Integrated directly into the Unity Editor, it streamlines building and uploading your games to Steam on macOS. Reduce friction in your release workflow, maintain cross-platform consistency, and ship updates faster with fewer steps. Ideal for devel
To associate your repository with the build topic, visit your repo's landing page and select "manage topics."