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ATON framework is based on modern web standards and technologies to create interactive, liquid and collaborative Web3D/WebXR apps targeting Cultural Heritage field. It adopts a “develop once, deploy everywhere” approach, providing building-blocks and a modular architecture
An open-source digital heritage & WebAR tourism platform for the Adwa Victory Memorial Park. Preserving Ethiopian history through AI visual scan, interactive 3D virtual tours, and multilingual persona guides.
Archive a spatial story in a single Markdown file — readers scroll it like an article, or step inside the scan. Local-first, no backend, hosts anywhere.
This paper presents the MAC App, an application designed for an Italian archaeological museum in the Avellino province, the Museo Archeologico Carife. The MAC App was carried out by Laura Travaglini and Francesca Borriello as part of their final project for the Digital Heritage and Multimedia course at the University of Bologna (a.y. 2021-22).
Manual scene reconstruction of a bronze-bell ceremonial hall in Blender, plus the tooling I wrote to audit reproduction cost and decompose the scene into reusable .glb parts.
Curated 3D asset library for XR representing Showa Japan (1926–1989): provenance, technical metadata, and AI & Ethics. 昭和時代(1926–1989)のXR表現向け3D資産ライブラリ(出自・技術メタデータ・AI倫理方針付き)
Independent Streamlit research prototype using V&A Collections API metadata to support archival triage, documentation analysis, and exploratory collections research.
Archivo y produccion musical asistida por IA del patrimonio vallenato-sabanero de una familia colombiana (Cordoba/Atlantico, Caribe). Modelo ontologico, pipeline Python de analisis de audio, derechos de autor preservados -- sin clonar voces. Fase 1 completa.