AR application that recognizes 3D formulae and visualizes them in an AR environment
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Updated
Nov 12, 2024 - C#
AR application that recognizes 3D formulae and visualizes them in an AR environment
An implementation of the dual contouring algorithm in Java
Procedural generation of meshes
Implementation of Discrete k-d Tree Hierarchy for Isosurface Extraction
Java version of Manifold Dual contouring author John Lin20 https://github.com/Lin20/isosurface
Tao Ju's original C++ implementation, with CMake (compiles on Linux)
experimental 3D voxel engine, uses different derivatives of dual contouring algorithm
Real-time meshing the contours of 3D scalar fields with the dual contouring algorithm in plain C++ and OpenGL/CUDA. Along with seam handling and growable octrees.
Nick Gildea Dual Contouring Java LWJGL implementation
GPU isosurface extraction with pytorch support.
experimental voxel engine that uses dual contouring written in rust
Convert SDFs to triangle meshes using wgpu and dual contouring
Pet project to learn compute shaders.
A dual Marching Cubes method using cuboids, based on greedy meshing. Suitable for use with a uniform grid of data derived from multiple depth maps.
Complete source for my experimental voxel engine
GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.
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