Image tracking, Location Based AR, Marker tracking. All on the Web.
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Updated
Nov 12, 2024 - JavaScript
Image tracking, Location Based AR, Marker tracking. All on the Web.
A helper three.js library for building AR web experiences that run in WebARonARKit and WebARonARCore
⬆️ Media Capture in Swift
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
Winner of Mozilla's $50,000 prize for AI
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
ARCore Depth Lab is a set of Depth API samples that provides assets using depth for advanced geometry-aware features in AR interaction and rendering. (UIST 2020)
AR Foundation examples created with Unity and ARKit
[Database] CTRPF AR CHEAT CODES TO BE USED WITH CTRPF WITH ACTION REPLAY SUPPORT
A Swift Package for creating familiar UI Elements and animations in RealityKit. For both Augmented Reality or Virtual Reality scenes. Now with visionOS support.
Sceneform Maintained is an ARCore Android SDK with Google Filament as 3D engine. This is the continuation of the archived Sceneform
🦄 Pokedex-AR demonstrates ARCore, Sceneform, and modern Android tech stacks — such as Hilt, Coroutines, Flow, Jetpack (Room, ViewModel, LiveData) based on MVVM architecture.
Vircadia open source agent-based metaverse ecosystem.
Tiny, dependency-free USDZ/USDA/USDC library written in C++14
INACTIVE - WebXR emulator extension
A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.
A simple AR drawing experiment build in Java using ARCore.
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