Modern, policy-based C++ library for advanced gamepad features (DualSense/DS4). Engine-agnostic architecture designed for Unreal, Unity, Godot, and O3DE.
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Updated
Dec 17, 2025 - C++
Modern, policy-based C++ library for advanced gamepad features (DualSense/DS4). Engine-agnostic architecture designed for Unreal, Unity, Godot, and O3DE.
M5Stack and Bluepad32 integration for easy Bluetooth remote control of LEGO vehicles with GeekServo and Power Function motors
🔧 Simplify Bluetooth control for M5Stack units with the M5Bluepad library, enabling seamless use of gamepads and servo motors for versatile projects.
Unreal Engine 4 port of the Windows API for the PS5 DualSense controller created at Ohjurot/DualSense-Windows
Do everything you ever dreamed of with a joystick, gamepad or two at once. DualShock™ and DualSense™, DirectInput, XInput, keyboard and mouse, to DirectOutput(vJoy), XOutput(ViGEm), keyboard and mouse, with full remapping and features for Windows 64 bits.
Open source version of libScePad
This widget is ideal for developers looking to implement responsive and dynamic overlays with DualSense & DualShock4 support directly within Unreal Engine projects.
Advanced Xbox controller emulation for DualSense, DualShock 4, Pro Controller, Joy-Cons / Продвинутая эмуляция Xbox геймпада для DualSense, DualShock 4, Pro контроллера, Джойконов
Unreal Engine 4 port of the Windows API for the PS5 DualSense controller created at Ohjurot/DualSense-Windows
Input device plugin for the DualSense controller on Windows for Unreal Engine.
Library for ROS2 that guarantees compatibility in variables of PS controllers of each generation. For SONY(R) Dualshock3, Dualshock4, Dualsense(For PS5)
Translates the inputs from the Dualsense into XInput making it compatible with any PC Game
Plugin with full support for the DualSense & DualShock 4 for Unreal Engine. No configuration needed
Playstation Gamepads For Unreal Engine 5.2 using Raw Input and Enhanced Input.
Windows API for the PS5 DualSense controller
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