A repository of user-submitted original assets usable in GB Studio 2.0, with no attribution required.
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Updated
Dec 20, 2022 - Assembly
A repository of user-submitted original assets usable in GB Studio 2.0, with no attribution required.
A repository of user-submitted original assets usable in GB Studio, with no attribution required.
"El Tesoro de Boturini" GameBoy Studio project for the Mini Game Work Jam 2025
A homebrew Game Boy game about completing short but difficult challenges
For YuriJam 2020, a metroidvania-style inventory-based domestic adventure.
How to access game variables, user constants, and engine constants at compile time.
Jam-packed Bubble Blasting Action, made for Global Game Jam 2025 (GBC version in the works, linked below)
GB Studio plugin that extends the capabilities of the default camera.
Hello World in GB Studio using Visual Scripting, GBVM, C, and Assembly.
A modification of the GB Studio engine to allow climbing stairs.
Reduce/decrease/simplify Gameboy Color images images online to the four colours of the original Gameboy (DMG).
How to access game variables from a native C function.
GB verion of CatMario.
A template project for creating Xbox Games from GB Studio projects
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