ggj
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
Here are 44 public repositories matching this topic...
A minimalistic mobile game where your agility is tested!
-
Updated
Nov 7, 2020 - C#
Dungeon, With Friends! (Global Game Jam 2022)
-
Updated
Jan 31, 2022 - C#
Global Game Jam 2020. Theme: "Repair". Game: Niwa Yume Ga Aru - Wait, is that a JoJo reference
-
Updated
Feb 20, 2020 - C#
A game for Global Game Jam 2023 by Team "Big Chilling"
-
Updated
Dec 29, 2023 - C#
Source code only (no assets) repo for Global Game Jam 2019 entry "Honey, I'm home!". Made in Unity.
-
Updated
Jan 30, 2019 - C#
For Global Game Jam (2017). A wave motion memorization game!
-
Updated
Jan 31, 2017 - C#
GGJ 2020 game. A short and glitchy experience about mental health.
-
Updated
Feb 5, 2022 - C#
very ordinary things for a cell: a GGJ 2016 game
-
Updated
Dec 10, 2017 - C#
Created by Susan Gold, and Gorm Lai, and Ian Schreiber
- Followers
- 141 followers
- Website
- github.com/topics/global-game-jam
- Wikipedia
- Wikipedia