C++ 2D rendering engine (Work in progress)
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Updated
Nov 6, 2025 - C++
C++ 2D rendering engine (Work in progress)
A simple-to-use, open-source ray-casting graphics engine built in C using SDL2
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A complete Model Simulation Engine in OpenGL to render and manipulate any models, textures of your choice
Pigon is an open source C++ library for scientific purposes
Improved Arcball Implementation with templated quaternion class. Has a more natural user experience. Unlike regular Arcball implementations, it does not have singularities near the edge of the screen or near the corners of the screen. Written in c++. Unit tested with Doctest. Apache 2.0 License.
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Repository with 3d render program development in graphics compution class
A minimal toolset aimed at mathematical drawing on canvas or svg
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