The public CGAL repository, see the README below
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Updated
Dec 12, 2025 - C++
The public CGAL repository, see the README below
parallel finite element unstructured meshes
Open source library for scientific HPC
A Computational Geometry Debugging Tool
A research-purpose software for 3D morphing between two meshes with arbitrary connectivity.
C++ implementation of Polygonal Discontinuous Galerkin method within the deal.II Finite Element library.
A new boolean operations filter for VTK
n-dimensional Meshes with Combinatorial Maps
2D and 3D Geometry and Physics with SIMD acceleration and C++
A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.
[...mapped 3D to 2D] Creating optimized 2D maps from your 3D Mesh using Monotile Meshes
n-dimensional Meshes with Combinatorial Maps
Compatible with current v2-1/v2-2 OGRE Branch! Thin communication layer between Bullet Physics and Ogre 2.x with a debug drawer. Forked from BtOgre.
MFBOPC is a minimalistic GUI tool for Skyrim: Special Edition. Its main goal is to generate XML+OSP presets that will then be read by BodySlide, in order to convert almost any female NPC's or follower's body into another body type.
Formation of helices in pressurized tubes with helical reinforcement
I decided to upload all the code I've been writing for my bachelor thesis to have it accessible from anywhere and stored somewere safe.
compute an approximate minimal surface without recursion ("in one shot")
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