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OpenAL
OpenAL (Open Audio Library) is a cross-platform audio API designed for rendering of multichannel 3D positional audio. Its API style and conventions resemble those of OpenGL.
Here are 27 public repositories matching this topic...
A modern, end-to-end 3d game audio engine on top of OpenAL Soft.
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Aug 19, 2025 - C#
A lightweight, cross-platform game development framework for .NET.
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Mar 22, 2026 - C#
Super simple semi port of MonoGame Sound classes / OpenAL implementation.
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Feb 28, 2020 - C#
.NET library for processing audio playback as OpenGL textures
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Mar 9, 2026 - C#
A basic audio library to be used in conjunction with OpenTK. Contains basic sound loading, playing, and streaming, and related functionality mostly aimed at games.
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Feb 5, 2026 - C#
Console based FFT display
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Feb 20, 2026 - C#
Audio Submodules of Genode
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Feb 7, 2019 - C#
A C# game engine library better than others!
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Apr 16, 2018 - C#
3D Voice Chat for GTA V (Grand Theft Multiplayer)
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Jan 11, 2018 - C#
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