OpenGL
OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
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This project is a 3D engine created with C++ and OpenGL, which uses IMGUI for its interactive interfaces. It features 3D mesh generation, as well as serialization of the engine state. It was started as a personal project in April 2020.
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Aug 5, 2022 - HTML
3D Playground created in C++ using OpenGL Library
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Jul 11, 2019 - HTML
Mike de Groot Frame Work (MDGFW)
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Apr 26, 2018 - HTML
a modern OpenGL series
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Aug 25, 2019 - HTML
Application for 3D-models visualisation. C++17
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Apr 1, 2025 - HTML
Particle Life 3D Particle simulation with OpenGL and C++
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Feb 21, 2024 - HTML
Final project for the Graphics Programming course from the IT University of Copenhagen
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Aug 4, 2024 - HTML
minecraft clone with procedural textures in C++/OpenGL
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May 13, 2023 - HTML
University Project written in C++ and OpenGL using GLFW and GLAD, with MCTS based AI. One-to-one Texas Hold'em game.
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Sep 7, 2024 - HTML
Created by Silicon Graphics
Released January 1992
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