OpenGL
OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
Here are 666 public repositories matching this topic...
An OpenGL renderbuffer example with multiple shaders in Python.
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Apr 14, 2013 - Python
Wavefront OBJ renderer using pyglet's Batch class
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Oct 20, 2013 - Python
Python game engine prototype
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Nov 11, 2014 - Python
Fancy hangman to demo various text terminal tricks: colouring and 3D modelling
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Apr 26, 2015 - Python
A very rough prototype that parses the OpenGL documentation XML files to generate gl*-function headers.
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Feb 3, 2016 - Python
An old python OpenGL project I did for a university assignment
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Jun 2, 2016 - Python
A 3D version of the classic snake game, written in Python using pyglet as an OpenGL wrapper
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Sep 1, 2016 - Python
Lists all OpenGL extensions your codebase uses
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Mar 4, 2017 - Python
3D slant visual stereoscopic perception experiment, developed using Python, C, C++, OpenGL and GLSL
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Mar 18, 2017 - Python
Created by Silicon Graphics
Released January 1992
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