Offline random room generation for Smash Hit
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Updated
Feb 24, 2022 - Python
Offline random room generation for Smash Hit
PCG - Parallel Computations on GPU - Project - N-Body-CUDA
A generator of American small towns, with an emphasis on social simulation.
Submission for the 2021 Minecraft AI Settlement Generation Challenge
Houdini ToolKit,VFX Tools and PCG For Games
Biosignal Processing in Python
Wave equasion simulation using FDM and PCG methods
Using Constraints to Generate Content That Follows Rules
"Vault of Immeasurable Knowledge", a submission by Niels-NTG for the 2024 Minecraft AI Settlement Generation Challenge
Code for the paper "A Missing Data Imputation GAN for Character Sprite Generation" published in SBGames'24
Implementation of the research paper “Heart Sounds Classification Using a CNN with 1D-Local Binary and Ternary Patterns”. Includes preprocessing, feature extraction (1D-LBP and 1D-LTP), and convolutional neural network–based classification of heart sound signals.
Parallel Computations on GPU - Project - N-Body-OpenACC
Procedural content generation in Minecraft using the wave function collapse algorithm.
"Field Lab Beta β", a submission by Niels-NTG for the 2022 Minecraft AI Settlement Generation Challenge
"Field Lab Gamma γ", a submission by Niels-NTG for the 2023 Minecraft AI Settlement Generation Challenge
A small test for grammar rewriting for procedural content generation.
Data Generation PCG Tools for Text To 3D LLM
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